Status Effects on Weapons: Poison and Elemental
For a full read-through of the ideas: https://aalynorsnexus.net/t/poisons-and-dual-wield/59
- Instant Poison: Immediate, smaller tick damage on melee attack
- Stacking dot Poison: Builds up damage over time on a target.
- (This adds an entirely new type of damage to nexus, DOTS, could be worth a discussion as to the power and viability of that if expanded on)
- Crippling or Blinding poison: Slows the target, or adds a miss chance to the target.
-Still looking for the place this idea was posted and discussed. In short, similar to poisons, add elemental damage to attacks.